Systems and methods for sharing video data via social media

ABSTRACT

Disclosed are efficient and user-friendly systems or methods configured to capture and share video data in real time, at a later date, or a combination thereof in an authorized manner via social media. In certain aspects, these systems and methods include capturing video, for example, from a “Jumbotron” during a sporting event or other live venue event in an authorized manner (e.g., abiding by applicable copyright laws) and sharing this captured footage with other via social media.

CROSS-REFERENCE TO RELATED APPLICATION

This U.S. Non-Provisional patent application is a continuation of U.S.Non-Provisional patent application Ser. No. 15/630,043 filed on Jun. 22,2017, which is a continuation of U.S. Non-Provisional patent applicationSer. No. 15/211,665 filed on Jul. 15, 2016 (issued as U.S. Pat. No.9,723,334 on Aug. 1, 2017), which is a continuation of U.S.Non-Provisional patent application Ser. No. 14/740,350 filed on Jun. 16,2015 (issued as U.S. Pat. No. 9,420,315 on Aug. 16, 2016), which claimspriority from U.S. Provisional Patent Application No. 62/013,525 filedon Jun. 17, 2014, the contents of which are incorporated by referenceherein for their entirety.

TECHNICAL FIELD

The present invention generally relates to the field of systems andmethods for sharing video data via social media, and more particularly,to systems and methods for sharing video captured during live events,e.g., sporting events, concerts, etc., in real time, at a later desireddate, or a combination thereof via desired social media networks.

BACKGROUND

Sporting events and other live venue events (e.g., concerts) are a hugepastime worldwide. Many people visit these events to spend time withfamily, friends, and loved ones for entertainment and to further enjoythe comradery and intimacy of such events. Often while attending theseevents, people purchase tangible items and mementos, including but notlimited to, shirts, caps, compact discs, posters, etc., commemoratingand further evidencing their attendance. However, in the digital age,sales of these tangible items and mementos have greatly decreased orbecome nearly non-existent.

In the digital age, new forms of digitized media, items, and mementoshave become common place and quite popular, directly coinciding with thedecreased popularity of the above-mentioned tangible items. In certaininstances, these digitized items have displaced and serve as the onlysubstitute for these tangible items. Although various digitized itemshave gained great popularity over the past decade, no efficient,user-friendly systems or methods currently exist that capture and sharevideo data of these events in real time or at a later date via desiredsocial media in an authorized manner.

BRIEF SUMMARY

Therefore, a need exists to provide efficient, user-friendly systems andmethods that capture and share video data of these events in anauthorized manner via social media. Accordingly, disclosed herein areefficient, user-friendly systems and methods that capture and sharevideo data in real time, at a later desired date, or a combinationthereof, in an authorized manner via social media. In certain aspects,these systems and methods include capturing video, for example, from a“Jumbotron” during a sporting event or other live venue event in anauthorized manner (e.g., abiding by applicable copyright laws) andsharing this captured footage with others via social media (e.g., socialmedia participating in the disclosed systems and methods, social mediaoutside the disclosed systems and methods, or a combination thereof).These methods and systems advantageously allow a user to share videodata of these events in real time or a at a later date in an authorizedmanner via desired social media thereby evidencing and commemoratingevent attendance while also allowing for friends, families, and othersto share in this enjoyment. In certain aspects, this video data sharedvia social media may include targeted advertisements from, for example,vendors at the event, licensed outside vendors not present at the event,or a combination thereof.

Disclosed is a method for sharing video images via social media (e.g.,in real time, at a later date, or a combination thereof) including: (a)identifying, by a processor in a first electronic device, a video imagefrom a second electronic device being displayed at a live venue event,wherein the first and second electronic devices are different from eachother; (b) capturing, by a processor, the video image being displayed atthe live venue event from the second electronic device onto theprocessor of the first electronic device; and (c) sharing the capturedthe video of step (b) via social media (e.g., in real time, at a laterdate, or a combination thereof).

In certain aspects, the method further includes storing the capturedvideo image on the first electronic device at a temporal relation inbetween steps (b) and (c).

In certain aspects, the method further includes communicating thecaptured video image on the first electronic device to a thirdelectronic device before step (c), wherein the third electronic deviceis different than the first and second electronic devices.

In certain aspects, the method further includes communicating thecaptured video image on the first electronic device to a thirdelectronic device after step (b) but before step (c), wherein the thirdelectronic device is different than the first and second electronicdevices.

In certain aspects, the third electronic device shares the capturedvideo of step (c) with a fourth electronic device that shares the videovia social media in real time, at a later date, or a combinationthereof, wherein the fourth electronic device is different than thefirst, second, and third electronic devices.

In certain aspects, additional digital content is added in real time tothe video of step (c).

In certain aspects, the additional digital content is at least oneadvertisement embedded within the captured video image. For example, theadvertisement(s) may include targeted advertisements from, for example,vendors at the event, licensed outside vendors participating in thedisclosed methods and systems not at the event, or a combinationthereof.

In certain aspects, the first electronic device is a computing devicewith multi-threading processors, preferably having broadbandconnectivity. In certain aspects, the second device may include, but isnot limited to, an oversized display screen (e.g., a “Jumbotron”), atransmitting and receiving device near, on, or in the oversized displayscreen configured to transmit and receive signals from any of the otherdevices disclosed herein. In certain aspects, the third electronicdevice is a user's peripheral device selected from the group consistingof a smartphone, a laptop, and a personal digital assistant.

Also disclosed is a system for sharing video images via social media(e.g., in real time, at a later date, or a combination thereof), thesystem including a processor; a memory coupled with the processor,wherein the processor executes a plurality of modules stored in thememory, and wherein the plurality of modules includes: identifying, by aprocessor in a first electronic device, a video image from a secondelectronic device being displayed at a live venue event, wherein thefirst and second electronic devices are different from each other;capturing, by a processor, the video image being displayed at the livevenue on the second electronic from the second electronic device ontothe processor of the first electronic device; and sharing the capturedthe video via social media in real time, at a later date, or acombination thereof.

In certain aspects, the captured video further includes embeddedadvertisements in the system for sharing video images via social mediain real time, at a later date, or a combination thereof.

Also disclosed is a non-transitory computer readable medium embodying aprogram executable in a computing device for sharing video images viasocial media (e.g., in real time, at a later date, or a combinationthereof), the program including: a program code for identifying a videoimage from a second electronic device being displayed at a live venueevent, wherein the first and second electronic devices are differentfrom each other; a program code for capturing, by a processor, the videoimage being displayed at the live venue on the second electronic fromthe second electronic device onto the processor of the first electronicdevice; and a program code for sharing, by the processor in the firstelectronic device, the captured the video via social media in real time,at a later date, or a combination thereof.

In certain aspects, the non-transitory computer readable medium furtherincludes program code for storing the captured video image beforesharing the captured video.

In certain aspects, the non-transitory computer readable medium furtherincludes a program code for simultaneously communicating one or moreadvertisements with the captured video.

In certain aspects, the non-transitory computer readable medium furtherincludes a program code for embedding one or more advertisements in thecaptured video and simultaneously communicating the captured video withone or more advertisements via social media (e.g., in real time, at alater date, or a combination thereof).

Embodiments of the invention can include one or more or any combinationof the above features and configurations.

Additional features, aspects and advantages of the invention will be setforth in the detailed description which follows, and in part will bereadily apparent to those skilled in the art from that description orrecognized by practicing the invention as described herein. It is to beunderstood that both the foregoing general description and the followingdetailed description present various embodiments of the invention, andare intended to provide an overview or framework for understanding thenature and character of the invention as it is claimed. The accompanyingdrawings are included to provide a further understanding of theinvention, and are incorporated in and constitute a part of thisspecification.

BRIEF DESCRIPTION OF THE DRAWINGS

These and other features, aspects and advantages of the presentinvention are better understood when the following detailed descriptionof the invention is read with reference to the accompanying drawings, inwhich:

FIG. 1 shows a schematic of the system for capturing and sharing videodata via social media according to an embodiment of the invention;

FIG. 2 shows a schematic flow diagram of the system depicted in FIG. 1;

FIGS. 3A and 3B depict an exemplary interface for registering a user touse the disclosed systems and methods;

FIG. 4 depicts a flow diagram for installing equipment at a desiredvenue and implementing the disclosed methods including sharing videodata via social media according to an embodiment of the invention;

FIG. 5 depicts exemplary selective advertising features that may beincluded within the disclosed systems and methods; and

FIG. 6 depicts a schematic representation for users implementing themethods for sharing video data in real time via social media accordingto an embodiment of the invention.

DETAILED DESCRIPTION

The present invention will now be described more fully hereinafter withreference to the accompanying drawings in which exemplary embodiments ofthe invention are shown. However, the invention may be embodied in manydifferent forms and should not be construed as limited to therepresentative embodiments set forth herein. The exemplary embodimentsare provided so that this disclosure will be both thorough and complete,and will fully convey the scope of the invention and enable one ofordinary skill in the art to make, use and practice the invention. Likereference numbers refer to like elements throughout the variousdrawings.

Generally, in terms of hardware architecture for the electronic devicesdisclosed below, computing device includes a processor, a memory, andone or more input and/or output (I/O) devices (or peripherals) that arecommunicatively coupled via a local interface. Local interface may beone or more buses or other wired or wireless connections, as is known inthe art. Local interface may have additional elements, which are omittedfor simplicity, such as controllers, buffers (caches), drivers,transmitters, and receivers to facilitate external communications withother like or dissimilar computing devices. Further, local interface mayinclude address, control, and/or data connections to enable internalcommunications among the other computer components.

The processor is a hardware device for executing software, particularlysoftware stored in memory. The processor can be any custom made orcommercially available processor, such as, for example, a Core series orvPro processor made by Intel Corporation, or a Phenom, Athlon or Sempronprocessor made by Advanced Micro Devices, Inc. In the case wherecomputing device is a server, the processor may be, for example, a Xeonor Itanium processor from Intel, or an Opteron-series processor fromAdvanced Micro Devices, Inc. Processor may also represent multipleparallel or distributed processors working in unison.

Memory can include any one or a combination of volatile memory elements(e.g., random access memory (RAM, such as DRAM, SRAM, SDRAM, etc.)) andnonvolatile memory elements (e.g., ROM, hard drive, flash drive, CDROM,etc.). It may incorporate electronic magnetic, optical, and/or othertypes of storage media. Memory can have a distributed architecture wherevarious components are situated remote from one another, but are stillaccessed by processor. These other components may reside on deviceslocated elsewhere on a network or in a cloud arrangement.

The software in memory may include one or more separate programs. Theseparate programs comprise ordered listings of executable instructionsfor implementing logical functions. The software in memory may includethe system in accordance with the invention, and a suitable operatingsystem (O/S). Examples of suitable commercially available operatingsystems are Windows operating systems available from MicrosoftCorporation, Mac OS X available from Apple Computer, Inc., a Unixoperating system from AT&T, or a Unix-derivative such as BSD or Linux.The operating system O/S will depend on the type of computing device.For example, if the computing device is a PDA or handheld computer(e.g., smartphone), the operating system may be iOS for operatingcertain devices from Apple Computer, Inc., PalmOS for devices from PalmComputing, Inc., Windows Phone 8 from Microsoft Corporation, Androidfrom Google, Inc., or Symbian from Nokia Corporation. Operating systemessentially controls the execution of other computer programs, such asthe system, and provides scheduling, input-output control, file and datamanagement, memory management, and communication control and relatedservices.

If computing device is an IBM PC compatible computer or the like, thesoftware in memory may further include a basic input output system(BIOS). The BIOS is a set of essential software routines that initializeand test hardware at startup, start operating system, and support thetransfer of data among the hardware devices. The BIOS is stored in ROMso that the BIOS can be executed when computing device is activated.

Steps and/or elements, and/or portions thereof of the invention may beimplemented using a source program, executable program (object code),script, or any other entity comprising a set of instructions to beperformed. Furthermore, the software embodying the invention can bewritten as (a) an object oriented programming language, which hasclasses of data and methods, or (b) a procedural programming language,which has routines, subroutines, and/or functions, for example but notlimited to, C, C++, C#, Pascal, Basic, Fortran, Cobol, Perl, Java, Ada,Python, and Lua. Components of the system may also be written in aproprietary language developed to interact with these known languages.

I/O device may include input devices such as a keyboard, a mouse, ascanner, a microphone, a touch screen, a bar code reader, or aninfra-red reader. It may also include output devices such as a printer,a video display, an audio speaker or headphone port or a projector. I/Odevice may also comprise devices that communicate with inputs oroutputs, such as a short-range transceiver (RFID, Bluetooth, etc.), atelephonic interface, a cellular communication port, a router, or othertypes of network communication equipment. I/O device may be internal tocomputing device, or may be external and connected wirelessly or viaconnection cable, such as through a universal serial bus port.

When the computing device is in operation, processor is configured toexecute software stored within memory, to communicate data to and frommemory, and to generally control operations of computing device pursuantto the software. The system and operating system, in whole or in part,may be read by processor, buffered within processor, and then executed.

In the context of this document, a “computer-readable medium” may be anymeans that can store, communicate, propagate, or transport data objectsfor use by or in connection with the system. The computer readablemedium may be for example, an electronic, magnetic, optical,electromagnetic, infrared, or semiconductor system, apparatus, device,propagation medium, or any other device with similar functionality. Morespecific examples (a non-exhaustive list) of the computer-readablemedium would include the following: an electrical connection(electronic) having one or more wires, a random access memory (RAM)(electronic), a read-only memory (ROM) (electronic), an erasableprogrammable read-only memory (EPROM, EEPROM, or Flash memory)(electronic), an optical fiber (optical), and a portable compact discread-only memory (CDROM) (optical). Note that the computer-readablemedium could even be paper or another suitable medium upon which theprogram is printed, as the program can be electronically captured, via,for instance, optical scanning of the paper or other medium, thencompiled, interpreted or otherwise processed in a suitable manner ifnecessary, and stored in a computer memory. The system can be embodiedin any type of computer-readable medium for use by or in connection withan instruction execution system or apparatus, such as a computer.

For purposes of connecting to other computing devices, computing deviceis equipped with network communication equipment and circuitry. In apreferred embodiment, the network communication equipment includes anetwork card such as an Ethernet card, or a wireless connection card. Ina preferred network environment, each of the plurality of computingdevices on the network is configured to use the Internet protocol suite(TCP/IP) to communicate with one another. It will be understood,however, that a variety of network protocols could also be employed,such as IEEE 802.11 Wi-Fi, address resolution protocol ARP,spanning-tree protocol STP, or fiber-distributed data interface FDDI. Itwill also be understood that while a preferred embodiment of theinvention is for each computing device 300 to have a broadband orwireless connection to the Internet (such as DSL, Cable, Wireless, T-1,T-3, OC3 or satellite, etc.), the principles of the invention are alsopracticable with a dialup connection through a standard modem or otherconnection means. Wireless network connections are also contemplated,such as wireless Ethernet, satellite, infrared, radio frequency,Bluetooth, near field communication, and cellular networks.

FIGS. 1-6 depict exemplary systems and methods for sharing video imagesvia social media, and more specifically, FIG. 1 shows the system 100 forimplementing and sharing video data in real time, at a later date, or acombination thereof via desired social media (e.g., via Facebook,Twitter, Instagram, Trontastic, etc.) according to an embodiment of theinvention. For marketing purposes, the disclosed systems and methods maybe otherwise known as “Trontastic”.

As shown in FIG. 1, the system 100 may include a first electronic device110 being a computing device with multi-threading processors preferablyhaving (i) broadband connectivity (e.g., no wireless connection incertain aspects), (ii) encoding capabilities including a high qualityvideo capture card and encoding software running on a stable platform(e.g., with a high powered core with multi-threading processors and aminimum of 16 GB of memory), (iii) decoding capabilities in which theencoded signal will be decoded for streaming via a unique identifier tothe user (e.g., a third electronic device), (iv) advertisingcapabilities, and/or any combination thereof; a second electronic device120 being, for example, an oversized display screen (e.g., a“Jumbotron”) and/or a transmitting and receiving device near, on, or inthe oversized display screen configured to transmit and receive signalsfrom any of the other devices disclosed herein, these transmitting andreceiving devices may include, but are not limited to high qualitycameras capable of varied close up and long distance panoramic viewscapable of communication with, for example, the above mentioned encoderof the first electronic device to capture the footage from the variouscamera feeds; a third electronic device 130 being a user's peripheraldevice including, but not limited to a smartphone, a laptop, and apersonal digital assistant, which may be configured to directly transmitthe video disclosed herein directly to the desired social media ofchoice; and a fourth electronic device 140 configured to determine theuser's location based on global positioning system (GPS), to determinewhether the disclosed systems and methods are enabled at the user'slocation based on their GPS coordinates, transmit data to the desiredsocial media of choice, or any combination thereof.

To utilize the disclosed methods and systems for sharing video imagesvia social media in real time, at a later date, or a combination thereofand as further shown in FIGS. 1 and 3, users are first required tocreate an account 300 by accessing the website configured to implementthe disclosed methods via the web portal 135. As shown in FIG. 3A, whencreating an account, the user must enter personal information and answervarious questions, including but not limited to, name, email address,password, date of birth, address, nationality, and race (optional)(collectively 301). As further shown in FIGS. 3A and 3B, when creatingan account, these additional various questions (collectively 302) mayinclude, but are not limited to, favorite sports, favorite sports teams,favorite live entertainment events other than sports, desired venues,merchandise types typically purchased, whether the user ever usescoupons and what kind(s) if answered yes, whether the systems andmethods can forward coupons to the user, whether the systems and methodscan forward targeted email s to the user, whether the systems andmethods can forward advertisements to the user, user billing informationto complete the registration process and enable the users device toimplement the disclosed methods and systems, and any combinationthereof. In certain aspects, the interface for user registrationresembles an operator dashboard in an on-line banking account. Uponcompletion of the user registration process, the third electronic device130, for example peripheral device including, but not limited to asmartphone, a laptop, and a personal digital assistant, is now enabledto communicate with the disclosed systems in order to implement thedisclosed methods for sharing video images via social media.

To further enable the disclosed systems and methods, the secondelectronic device 120 is equipped with or is retrofitted with atransmitting and receiving device (as disclosed above) configured tocommunicate with, for example, the first electronic device 110. Forexample, as depicted in FIG. 4, a particular venue is initiallyevaluated by a technical team S1. If the venue meets appropriatecriteria in order to properly implement the disclosed methods,appropriate equipment is installed at the venue S2, which includes thesecond electronic device 120 being equipped with or retrofitted withtransmitting and receiving device(s) configured to communicate with thefirst electronic device 110. After installation S2, appropriate audioand video testing commences to ensure that second device 120 properlyand optimally communicates with first device 110 S3. During S3, a “test”peripheral device (e.g., third electronic device 130), for example asmartphone, is taken to the venue to ensure that, video may be streamedin real time, at a later date, or a combination thereof from the “test”peripheral device and subsequently to the desired social media. S3serves as a beta test to determine whether the disclosed system isoperable and capable of implementing the disclosed methods afterinstallation at this venue. During S3, optimization is further performedto ensure proper digital media (i.e., video image, advertising image, ora combination thereof) is obtained via devices 110, 130. Onceoptimization is completed at the venue, marketing indicia S4 may beplaced at the venue notifying users that this particular venue isequipped to implement the disclosed methods. Next, appropriate on-lineadvertising and marketing S5, venue schedule S5, and/or venue discountsS7 may be concurrently or sequentially added on, for example, the firstdevice 110 and the first electronic device 110 is further configured toprovide a user's device (i.e., third electronic device 130) access tothis information. Next, this particular venue goes “live” S8 such thatany user attending an event at this venue will be able implement thedisclosed methods and stream video 150 along with optional advertising160 at this venue via, for example, peripheral devices (i.e., thirdelectronic device 130).

FIG. 5 depicts an exemplary embodiment demonstrating how a processor inthe first electronic device may be further configured to selectivelyprovide advertisements 160 to a user implementing the disclosed systemsand methods. These advertisements may include, but are not limited to,coupons, newsletters, limited special offers or any combination thereof(collectively 503), based on the user's answers provided while creatingan account/profile 301, 302 as shown in FIGS. 3A and 3B. For example,this embodiment may include a specialized algorithm that will, forexample, first Query the specific sports or music categories that theuser expressed interest in based on the answers provided duringregistration in FIGS. 3A and 3B. The Vendor Database 501 is then queriedfor Specific Tag Phrases that may relate to the specific answers thatthe user has provided (Band Names, Sports, and Teams etc.) duringregistration in FIGS. 3A and 3B. The Marketing Database 502 may then bequeried against the Vendor Database 501 to see if the vendor or venuehas any advertisements, events, coupons, or any combination thereof(collectively 503) that are specific to the user's interests. Afterquerying the Marketing Database 502 against the Vendor Database 501,matches are identified as coupons, newsletters, limited special offersor any combination thereof (collectively 503) that may be stored in thesystem and/or provided to the user simultaneously while streaming video150. In certain aspects and in further view of the above disclosures,the user may receive targeted advertising based on questions that theyanswered when they submitted their profile and based on the geographiclocation of the venue of the event they are attending. In certainaspects and in further view of the above disclosures, the venue mayoffer discounted mobile, electronic coupons for souvenir and food andbeverage items at the venue that the user can have scanned to receivethe discount on the item they are purchasing. Alternatively, otheroptions such as free door prizes may be provided for users who show theyhave a portion of the system that implements the disclosed methods.Vendors participating in the disclosed systems and methods maypreferably participate in these systems and methods by paying theoperator of the system a specified, contractually agreed upon amount orby paying a percentage of generated revenue (e.g., a royalty) to theoperator.

In view of FIGS. 1 and 6, the disclosed methods and systems may be usedwhen a user signs in via a peripheral device 130 to a website hosted by,for example, a computing device 110 having multi-threading processorswith broadband connectivity S11, S12. For example, computing device 110will consist of a network of front end web servers used to provide theactual static and dynamic pages built with a responsive view for mobiledevices that will allow users to download or bookmark an application forimplementing the disclosed methods on their mobile device.

After signing in, the user's geolocation is determined S13 by, forexample, fourth electronic device 140. In certain aspects, the user maybe prompted to answer questions or may have previously answeredquestions about various demographics S14, which aids, in determining (i)whether and (ii) what kinds of selective advertisements 160 may be sentto the user's peripheral device 130, S15-S16. The user's device thenreceives information regarding whether the current venue is configuredto implement the systems and methods for sharing video images via socialmedia. If it is determined that the current venue is compliant andconfigured to implement the disclosed systems and methods, informationmay then be sent to the user's peripheral device 130 identifying otherusers of the disclosed systems and methods at the same venue S17. S18and S19 may occur sequentially or simultaneously in which the user maysee targeted advertisements 160 and/or desired video 150 via theperipheral device 130. In certain aspects, video will be streamed fromthe venue via a unique identifier for the stream, which will be storedin a dynamic library in a database with the actual stream being capturedinto the network storage on computing device 130.

With regard to video 150, the user may share, capture video, or recordS20 the streamed video, and may ultimately share this via desired socialmedia S21 in real time, at a later date if desired, or any combinationthereof. The disclosed methods and systems advantageously allow users tocapture specific and potentially life changing/memorable momentsoccurring while attending these sporting and/or other above-mentionedevents. For example, people attending sporting and other above-mentionedevents never know when their image will be shown on, for example, aJumbotron. These methods and systems allow a user attending a venue tonot only capture such a moment but also to share this moment withfriends and family via social media. In addition to the previouslymentioned advantages, the disclosed systems and methods also allow theuser to receive targeted advertisements and coupons that may provideadditional value via discounts while attending these events, suchadvertisements and coupons may also concurrently generate increasedrevenue for vendors. In certain aspects, the technology will continue toevolve to provide other types of offers and provide other avenues foradvertising and marketing.

Also disclosed is a non-transitory computer readable medium embodying aprogram executable in a computing device for sharing video images viasocial media in real time, at a later date, or a combination thereof,the program including: a program code for identifying a video image froma second electronic device being displayed at a live venue event,wherein the first and second electronic devices are different from eachother; a program code for capturing, by a processor, the video imagebeing displayed at the live venue on the second electronic from thesecond electronic device onto the processor of the first electronicdevice; and a program code for sharing, by the processor in the firstelectronic device, the captured the video via social media in real time,at a later date, or a combination thereof.

In certain aspects, the non-transitory computer readable medium furtherincludes program code for storing the captured video image before thecaptured video is shared.

In certain aspects, the non-transitory computer readable medium furtherincludes a program code for simultaneously communicating one or moreadvertisements with the captured video.

In certain aspects, the non-transitory computer readable medium furtherincludes a program code for embedding one or more advertisements in thecaptured video and simultaneously communicating the captured video withone or more advertisements via social media in real time.

The foregoing description provides embodiments of the invention by wayof example only. It is envisioned that other embodiments may performsimilar functions and/or achieve similar results. Any and all suchequivalent embodiments and examples are within the scope of the presentinvention and are intended to be covered by the appended claims.

What is claimed is:
 1. A system including three electronic devices forcapturing and sharing video images via social media, the systemcomprising: (a) a processor in a first electronic device that identifiesa video image from a second electronic device being displayed on thesecond electronic device at a live venue event, wherein the firstelectronic device includes a computing device and a transmitting deviceoperatively linked to the second electronic device and configured tocommunicate with a third electronic device; (b) the processor in thefirst electronic device captures the video image being displayed on thesecond electronic device thereby forming a captured video image, thesecond electronic device further encodes the captured video image with aunique identifier; (c) the third electronic device communicates with thefirst electronic device by downloading and installing an application,wherein the third electronic device is selected from the groupconsisting of a smartphone, a laptop, and a personal digital assistance;(d) creating, with the third electronic device, a user account via theapplication by providing information comprising at least all of a name,email address, password, date of birth, address, and nationality and anytwo of favorite sports, favorite sports teams, favorite liveentertainment events other than sports, desired venues, merchandisetypes typically purchased, whether the user ever uses coupons and whatkind if answered yes, whether the system can forward coupons to theuser, whether the system can forward targeted emails to the user,whether the system can forward advertisements to the user, and userbilling information; (e) the first electronic device decodes andcommunicates the captured video image with the unique identifier to thethird electronic device; and (f) the third electronic device shares thecaptured video image of step (e) via social media in real time, at alater date, or a combination thereof.
 2. The system of claim 1, whereinthe third electronic device shares the captured video of (e) with afourth electronic device that shares the video via social media in realtime, at a later date, or a combination thereof, wherein the fourthelectronic device is different than the first, second, and thirdelectronic devices.
 3. The system of claim 1, wherein additional digitalcontent is added to the captured video image of (b) or (e).
 4. Thesystem of claim 3, wherein the additional digital content is at leastone advertisement embedded within the captured video image provided by alicensed third party vendor.
 5. The system of claim 4, whereinadditional digital content is added in real time to the captured videoimage of (b) or (e).
 6. The system of claim 1, wherein the thirdelectronic device is a smartphone.
 7. The system of claim 6, wherein thesystem determines geolocation of the third electronic device relative tothe transmitting device of the first electronic device by a globalpositioning system in operable communication with the first and thirdelectronic devices, and selectively determines the advertisement to beembedded based on geolocation of the third electronic device.
 8. Amethod for capturing and sharing video images via social media, themethod comprising: (a) identifying, by a processor in a first electronicdevice, a video image from a second electronic device being displayed onthe second electronic device at a live venue event, wherein the firstelectronic device includes a computing device and a transmitting deviceoperatively linked to the second electronic device and configured tocommunicate with a third electronic device; (b) capturing, by theprocessor in the first electronic device, the video image beingdisplayed on the second electronic device onto the processor of thefirst electronic device thereby forming a captured video image, thesecond electronic device further encoding the captured video image witha unique identifier; (c) enabling the third electronic device tocommunicate with the first electronic device by downloading andinstalling an application; (d) creating a user account via theapplication by providing information comprising a name, email address,and password and any of favorite sports, favorite sports teams, favoritelive entertainment events other than sports, desired venues, merchandisetypes typically purchased, whether the user ever uses coupons and whatkind if answered yes, whether coupons can be forwarded to the user,whether targeted emails can be forwarded to the user, whetheradvertisements can be forwarded to the user, and user billinginformation; (e) decoding and communicating the captured video imagewith the unique identifier from the first electronic device to the thirdelectronic device; and (f) sharing the captured video image of step (e)from the third electronic device via social media in real time, at alater date, or a combination thereof.
 9. The method of claim 8, whereinthe third electronic device shares the captured video of step (e) with afourth electronic device that shares the video via social media in realtime, at a later date, or a combination thereof, wherein the fourthelectronic device is different than the first, second, and thirdelectronic devices.
 10. The method of claim 8, wherein additionaldigital content is added to the captured video image of step (b) or step(e).
 11. The method of claim 10, wherein the additional digital contentis at least one advertisement embedded within the captured video imageprovided by a licensed third party vendor.
 12. The method of claim 11,wherein additional digital content is added in real time to the capturedvideo image of step (b) or step (e).
 13. The method of claim 8, whereinthe third electronic device is a smartphone or a laptop.
 14. The methodof claim 13, further comprises determining geolocation of the thirdelectronic device relative to the transmitting device of the firstelectronic device by a global positioning system in operablecommunication with the first and third electronic devices, andselectively determining the advertisement to be embedded based ongeolocation of the third electronic device.
 15. The method of claim 8,wherein the information of step (d) includes any four of favoritesports, favorite sports teams, favorite live entertainment events otherthan sports, desired venues, merchandise types typically purchased,whether the user ever uses coupons and what kind if answered yes,whether coupons can be forwarded to the user, whether targeted emailscan be forwarded to the user, whether advertisements can be forwarded tothe user, and user billing information.
 16. The method of claim 8,wherein the information of step (d) includes any five of favoritesports, favorite sports teams, favorite live entertainment events otherthan sports, desired venues, merchandise types typically purchased,whether the user ever uses coupons and what kind if answered yes,whether coupons can be forwarded to the user, whether targeted emailscan be forwarded to the user, whether advertisements can be forwarded tothe user, and user billing information.